AI Insights · Timothy · July 2024
Top 5 Boxing Games in Italy: Q2 2024 Performance Review
Discover the performance trends of the top 5 boxing games in Italy during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 boxing games in Italy demonstrated varied performance across downloads, revenue, and active users. Here’s a detailed look at how these apps fared.
Boxing Star: Real Boxing Fight experienced fluctuating trends. The game saw a peak in downloads with 2.5K in the week of April 8, followed by a decrease, ending the quarter at approximately 462 downloads. Revenue showed a downward trend, starting at $509 in the first week of April and closing the quarter at $259. Weekly active users mirrored the download trends, peaking at 7K in early April and stabilizing around 2.3K by the end of June.
MMA Manager 2: Ultimate Fight had a notable spike in downloads and active users in mid-April, reaching 3.2K downloads and 4.8K weekly active users. However, both metrics saw a decline towards the end of the quarter, with downloads dropping to 226 and active users to 1.8K. Revenue peaked at $702 in the week of April 22 but steadily decreased, ending at $81 in late June.
WWE Mayhem maintained consistent performance throughout the quarter. Downloads were highest at 2K in the second week of April and slightly decreased to 921 by the end of June. Revenue saw minor fluctuations, with a peak of $409 in early April and settling at $132 by the end of the quarter. Weekly active users remained relatively stable, averaging around 2.5K to 3.9K.
Real Boxing 2 showed steady trends in downloads and active users. Downloads fluctuated between 1.5K and 2.3K, peaking at 2.3K in mid-June. Revenue remained stable, averaging around $250 throughout the quarter. Weekly active users showed a slight upward trend, ending the quarter with 3.3K active users.
EA SPORTS™ UFC® 2 exhibited strong performance, consistently maintaining high weekly active users, peaking at 17K in late April and stabilizing around 14K by the end of June. Downloads were also robust, with a peak of 2.7K in mid-April and ending the quarter at 1.7K. Revenue, however, showed a downward trend, starting at $164 in early April and closing at $54 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.